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New

Animation Director – Ubisoft Sherbrooke

Joveo CA

This is a Full-time position in Sherbrooke, QC posted May 17, 2022.

Job Description When you’re an Animation Director at Ubi MTL, you define how characters, environments, and objects will move within a world that’s stylistically believable and consistent.

You shape a game’s overall animation vision and rally your team of animators behind it.

You give them the guidance and context they need to grasp the overall style you’re trying to achieve, and then allow them the freedom to experiment and iterate.

While your animators build a world from the ground up, you keep an eye on form and function from a player’s perspective, ensuring that the look and feel of movement reach their intentions: to support gameplay, convey the narrative, create a connection, and make for an immersive, engaging, seamless experience.

What you’ll do Work closely with your fellow core team members to develop the overall game + unify your visions.

Brainstorm and research to define the animation style.

Connect riggers and animators to the animation vision by providing them with visual benchmarks, references, and training.

Partner with technical directors to establish pipelines and workflows + select tools to achieve aesthetic quality and technical functionality.

Cast actors + guide them during mocap sessions.

Test the game (very often) to get a sense of the animations’ feedback and a feel for the game in general.

Sync up with collaborative teams (especially game design, art, and narrative) to ensure a cohesive game.

Review and validate integrated work + provide mentorship and constructive feedback todevelop a polished, harmonious, quality visual animation style.

Participate in recruitment to build and grow your team + foster their professional development.

Qualifications What you bring Around 7 years of animation-related experience (on a first-person shooter game, a huge plus) + 3 years of leadership Deep-rooted knowledge of animation software like Motion Builder, 3DS Max, and Maya An understanding of game engines (e.G.

Unity or Unreal) and technical constraints A thorough grasp of interdependencies + consideration for how your choices impact other departments A degree in 3D Animation, Computer Graphics, or related training Extensive video game culture + a keen eye for detail to take animation to the next level Flexibility to adapt to and overcome any hurdles and curveballs that come your way The ability to make a vision accessible and ensure that it is well understood by all Solid communication, presentation, mentorship, and interpersonal skills A collaborative, creative, and innovative spirit What to send our way Your CV highlighting your experience, education, skills, and any games shipped About Us Additional Information Ubisoft’s 20,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.

Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi MTL, you’ll discover a workplace that sparks inspiration and connection.

We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

At Ubisoft, you can come as you are.

We embrace diversity in all its forms.

We’re committed to fostering a work environment that is inclusive and respectful of all differences.